PROJECT DOSE: WEEK FOUR
- Lawrence Appenzeller
- Apr 30, 2016
- 1 min read
We are now starting our third two week sprint, and it is a big one! We not only have an updated trailer coming your way, but every department is now working! Additionally, we are visiting a local convention to play test our game updates with a diverse audience.
Although we are confident in the progress of our art and design work, we are still very much in need of some outsourced help regarding sound design and music. Anybody interested in lending their talents to the team should feel free to contact and send a portfolio link to:
dosethegame@gmail.com

Our third Sprint began April 25th and will conclude on May 9th. The first week of this sprint will consist of...
Recording and editing voice clips.
Re-set dressing the Hospital, Garden, and Tower maps with updated assets.
Rig main characters.
Begin modeling side characters.
Moving all new particles, post processing, art assets, etc. into the proper file.
Play testing new levels at SwarmCon 2016.
Continue modeling new assets for the hospital and garden area.
Animatics for new cut-scenes.
Updating sound effects.
Cinematic camera block outs.
Composing for cut-scenes.
AI updates.
We plan to keep you all informed with screenshots and pictures of all our behind the scenes work! Expect more blog posts containing concept art, character turnarounds, models, blueprints, etc.
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